- Overlay shrunk to min(860px, 86vw) x min(570px, 76vh) — fits any screen
- Solar system layout: JARVIS hub at center, 4 concentric orbital rings
- Ring 1 (green, innermost): Proxmox nodes, rotates clockwise
- Ring 2 (gold): Services (HA, AI, PBX, Homebridge), counter-clockwise
- Ring 3 (cyan): Linux/Windows agents, slow clockwise
- Ring 4 (dim blue, outermost): Network scan devices, slow counter-clockwise
- Rings rotate at different speeds/directions (persistent offsets across frames)
- Each ring draws dashed track + tick marks every 30 deg + label + online/total count
- Nodes evenly spaced on their ring, rotate with it
- Spoke lines from each node to hub (straight, low opacity)
- Particle flow on spokes: cyan in (data), orange out (commands)
- Node positions computed per-frame from angle+ring radius+rotation
- Overlay canvas sized exactly to container minus header+legend height
- Quadrant layout: Proxmox (top-left), Services (top-right), Agents (bottom-left), Devices (bottom-right)
- Dashed divider lines + subtle per-zone color gradient fill separates sections visually
- Zone watermark labels (PROXMOX CLUSTER, SERVICES, AGENTS, NETWORK DEVICES) with online/total count
- Nodes arranged in tidy grid within each zone — no more single crowded ring
- Labels positioned OUTWARD from hub center (atan2 to calculate angle) so they never overlap nodes
- Bezier lines bow outward away from hub center (control point pushed along hub→midpoint vector)
so lines spread out and each is individually traceable
- IP shown only on hub and hovered nodes — reduces label clutter
- Overflow indicator: shows +N MORE when zone has too many nodes (max per zone: 6/6/8/10)
- Intra-zone cross-links for Proxmox cluster (green) and Services cluster (gold)
- RGB color system replaces old r/g/b object — cleaner rgba() template strings
- Voice: say show network map / network topology / show connections to open
- Voice: say close map / dismiss / close network to close
- Same commands work in chat text input
- Explode animation: overlay expands from top-left reactor position with clip-path wipe
- Collapse animation: folds back to reactor on close
- Visualization: live node graph with bezier curved edges, hub (JARVIS) at center
- Inner ring: all registered agents (agents color-coded by type: proxmox=green, HA=gold, etc)
- Outer ring: netscan-discovered devices
- Rotating orbit rings on hub and agent nodes
- Pulsing radial glow per node keyed to online status
- Hub cross-hair targeting lines
- Directional particle flow:
- CYAN particles: data/heartbeats flowing FROM agents TO JARVIS hub
- ORANGE particles: commands flowing FROM JARVIS hub TO agents
- All particles travel curved bezier paths, fade at endpoints, glow with shadows
- Mouse hover: node info card shows name/IP/status/type
- Stats bar: total nodes, online count, agent count
- Background: faint hex grid overlay for sci-fi depth
① HUD corner rings: animated scanning arcs in all 4 screen corners with tick marks, edge lines, moving dot
② Data stream columns: 22 subtle falling hex/glyph columns behind everything (Matrix-adjacent, very low opacity)
③ Network topology canvas: live node constellation above the network list with pulsing travel dots on connections
④ HUD boot sequence: topbar/panels slide in from edges with staggered timing on every login
⑤ Breathing vignette: screen edges slowly pulse + shifts to red when alerts are active
⑥ EKG heartbeat: scrolling ECG waveform in bottom bar (P-QRS-T complex, green glow)
⑦ Audio waveform ring: animated bar ring around the arc reactor during mic/TTS activity
⑧ Typewriter: JARVIS chat responses type out character by character with adaptive speed + cursor blink
⑨ Static noise burst: random panel gets 280ms noise overlay every 75-130 seconds
⑩ Ambient color cycle: --cyan slowly drifts between blue-cyan and green-cyan over 70s loop
- Remove isSpeaking outer guard — detection loop now runs always so lastFaceSeen stays current
- While isSpeaking + no face detected: refresh lastFaceSeen to prevent exit timer ticking during TTS
- Raise no-face exit threshold from 3s to 12s — sporadic missed frames no longer kill the session
- Add noCommandMs guard: camera never exits voice mode within 12s of last spoken command
- Voice auto-trigger still respects isSpeaking (wont reactivate mid-response)
- Smooth lerp animation loop (rAF at 60fps) drives .tb-logo translateX/Y toward face center
- Face X flipped to match mirror (move right = reactor slides right toward you)
- Scan crosshair overlay appears on screen at detected face position with spinning ring
- Reactor glows brighter (drop-shadow) while face tracking is active
- Graceful: coasts back to center when face lost, snaps off cleanly on camera disable
- Video frame is 320x240 mapped to viewport coords for overlay positioning
- Mouse parallax: panels tilt in 3D toward cursor + columns shift depth (perspective:1200px on layout)
- Sparklines: mini 25-point line charts under CPU/mem/disk bars (cyan/green/orange per metric)
- Panel flash: system panel border pulses bright cyan on each data refresh
- Glitch: JARVIS title text does chromatic aberration glitch every 35-60s (random interval)
- Alert pulse: red radial overlay slowly breathes when there are unresolved alerts
- Hover rise: panels lift extra 4px + brighter border on mouse hover
- Bonus: metric bar shimmer (animated light sweep through filled bars)
- Ambient particle canvas: 65 nodes with dynamic connection lines (GPU-accelerated)
- Floating panels: translateY oscillation with staggered phases per panel (pure CSS)
- HUD corner brackets on every panel (4-corner L-brackets via CSS ::after gradients)
- Animated grid drift: background-position keyframes give moving-through-space effect
- Scanline sweep: bright horizontal band that slowly scans the full viewport
- Mini arc reactor in top bar: always-on spinning rings + pulsing core
- Parallel API fetches in refreshAll(): Promise.all cuts refresh latency ~3x
- Animated number counters: CPU/mem/disk roll smoothly to new values (ease-out cubic)
- Redesign HA list as 4-column table: icon | device name | state | control
- Filter out unavailable/unknown entities; they reappear automatically on next cache refresh
- Replace cluttered flex row with proper grid table — toggle no longer hidden
- Remove ASK button from rows (was eating width and hiding toggle)
- Scene rows get a ▶ RUN button instead of a toggle
- Domain shown as icon column only (no entity_id displayed)
- 4-tier chat: HA control → Ollama → Groq → Claude
- Push-based agent system with heartbeat/metrics
- Network monitoring, alerts, Proxmox, Home Assistant
- Windows + Linux agent installers
- Stats cache cron, facts collector, KB engine