fix: HA toggles — real-time ha_entities table, optimistic update, renderHATable extracted

This commit is contained in:
2026-05-31 16:34:01 +00:00
parent 795411387c
commit aa622e97a5
2 changed files with 66 additions and 25 deletions
+22 -4
View File
@@ -1165,6 +1165,7 @@ function toggleCamera() {
let _refreshTick = 0;
let selectedContext = null;
const _panelCtx = {};
let _haEntities = {};
const _svcLabels = {lshttpd:'WEB',mysql:'MYSQL',redis:'REDIS',memcached:'MEMCACHE',postfix:'POSTFIX',dovecot:'DOVECOT','jarvis-agent':'AGENT'};
async function refreshAll() {
@@ -1436,21 +1437,29 @@ async function loadHA() {
dot.className='bb-dot online'; sta.textContent='ONLINE';
const entities = data.entities || {};
_haEntities = entities;
if (!Object.keys(entities).length) {
el.innerHTML = '<div class="text-dim" style="font-size:0.75rem">No entities found.</div>';
return;
}
const domainIcon = {
renderHATable(entities);
}}
const _domainIcon = {
light:'\u{1F4A1}', switch:'\u{1F50C}', scene:'\u{1F3AC}',
media_player:'\u{1F4FA}', alarm_control_panel:'\u{1F512}',
lawn_mower:'\u{1F33F}', water_heater:'\u{1F321}', fan:'\u{1F4A8}',
lock:'\u{1F511}', cover:'\u{1FA9F}', climate:'☃', input_boolean:'⚙'
};
function renderHATable(entities) {
const el = document.getElementById('ha-list');
if (!el) return;
let rows = '';
let totalShown = 0;
for (const [domain, items] of Object.entries(entities)) {
const icon = domainIcon[domain] || '•';
const icon = _domainIcon[domain] || '•';
const available = items.filter(e => e.state !== 'unavailable' && e.state !== 'unknown');
if (!available.length) continue;
available.forEach(e => {
@@ -1485,16 +1494,25 @@ async function loadHA() {
async function toggleHA(entityId, domain, currentState) {
let service;
const ON_STATES = ['on','home','open','locked','playing','mowing','armed_home','armed_away','armed_night','active'];
const wasOn = ON_STATES.includes(currentState);
if (domain === 'scene') {
service = 'turn_on';
} else if (domain === 'alarm_control_panel') {
service = currentState === 'disarmed' ? 'alarm_arm_away' : 'alarm_disarm';
} else {
service = currentState === 'on' ? 'turn_off' : 'turn_on';
service = wasOn ? 'turn_off' : 'turn_on';
}
try {
await api('ha/service', 'POST', {domain, service, entity_id: entityId});
setTimeout(loadHA, 1500);
// Optimistic update — flip state immediately so toggle doesn't snap back
if (_haEntities[domain]) {
const ent = _haEntities[domain].find(e => e.entity_id === entityId);
if (ent && domain !== 'scene') ent.state = wasOn ? 'off' : 'on';
}
renderHATable(_haEntities);
// Full sync after 4s — HA executes + agent pushes new state
setTimeout(loadHA, 4000);
} catch(e) {}
}